游戏介绍:
《Valheim》是一款设置在幻想世界里的生存&探索游戏。灵感来源于北欧神话和维京文化的游戏。你会在相对和平的Valheim中心开始你的冒险。你离开中心越远,世界就会越具挑战性。但是同时你也会找到更有价值的材料以制作更具有威胁性的武器和更坚固的盔甲。你还将要在整个世界里建造属于你自己的维京堡垒和哨所。最后,你还会打造一艘无敌的维京长船并且开始在无尽之海的航行以便寻找异国土地……注意:不要偏离航线太远…
游戏特色:
机动性的房屋修建系统。
直观的物品制作(武器,装备,食物等)。
巨大的由程序随机生成的世界。基于战斗系统上的闪避&格挡以及大量各种不同的武器。
击败boss&获得奖励。
引人入胜的食物&生命值系统。
建造&航行船只。
多人(合作)游戏。
本地专属服务器。
最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 or later
处理器: 2.6 GHz Dual Core or similar
内存: 4 GB RAM
显卡: GeForce GTX 500 series or similar
DirectX 版本: 11
存储空间: 需要 1 GB 可用空间
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 7 or later
处理器: i5 3GHz or better
内存: 8 GB RAM
显卡: GeForce GTX 970 series or similar
DirectX 版本: 11
网络: 宽带互联网连接
存储空间: 需要 1 GB 可用空间
steam:https://store.steampowered.com/app/892970/Valheim/
发行日期:2021年2月2日
小型更新/补丁说明已发布3月23日周二0.148.6
Waahaa! This was a long one. Sorry for the delay, but we were waiting for a specific patch to the steam socket API, and it just went live today! (the fix in question is not listed in the steam changelog). I recommend you to make sure steam has updated to the “Mar 22 2021” version (Steam->Menu->Help->About Steam). Steam will of course automatically update itself to this version. Lots of big and small changes in this patch, some gameplay tweaks and some bug fixes.
NOTE: Don’t forget to update your server as well.
* Campfire,Bonfire & hearth take damage when dealing damage
* Reinforced chest inventory space increased to 6×4
* All boss drops can now float on water
* Sunken crypt entrance tweaked (to stop tombstones from getting stuck)
* Fixed rotation of Wood tower shield on item stands
* Deathsquito & Drake trophy drop rate increased
* 1 & 2 Star creature HP fix
* Night-spawning wolves should be easier to tame now (should stop trying to run away & despawn after starting to tame)
* Harpoon does not work on bosses anymore
* Ingame console disabled by default (add launch argument “-console” to enable)
* The console command for enabling developer/debug commands has been changed to “devcommands” from “imacheater” and a warning message has been added.
* Improved enemy projectile reaction system
* Battle axe tweaks (hits multiple enemies easier)
* Player knockback force is affected by equipment speed modifiers (IE heavy gear will reduce the knockback from enemies)
* Blackforest stone tower tweaks
* Ward system fixes (You can no longer place a new ward where an enemy ward overlaps)
* Comfort calculation fixed
* “Failed to connect” error message fixed
* Serpent trophy stack fix
* Missing Moder spawn location in some worlds fixed (NOTE: For existing worlds “genloc” command needs to be run manually in a local game with dev commands enabled to generate new locations, this is only needed if your specific world has this issue, this is not very common)
* Megingjord item-collider fix
* Added a slight use-delay on Hammer, Hoe & Cultivator
* Hammer remove auto-repeat added
* Better network bandwidth handling (should work better on low bandwidth connections & also use higher data rate if possible)
* Dolmen location fixes (Stop top stone from falling for no reason)
* Fixed removing item from item-stand not always syncing item stats
* Server list refresh button can be pressed before the entire list has been downloaded
* Better bad connection detection
* Fixed issue causing server to send more data the longer a client was connected
* Localization updates
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