游戏介绍:
《小小梦魇2 Little Nightmares 2》是一款动作冒险类游戏,重回那令人着迷的恐怖世界──在《小小梦魇2》的悬疑冒险旅途中,您将化身为小男孩摩诺,身处在电波笼罩之下,因此变得扭曲的世界里。摩诺将与穿着黄色雨衣的女孩──小六携手合作,揭发讯号塔暗藏的秘密。然而这绝对不是一趟轻松的旅程:潜藏在这个世界中的未知威胁,正等着他们。准备好面对另一场儿时梦魇了吗?
最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 10
处理器: Intel Core i5-2300 | AMD FX-4350
内存: 4 GB RAM
显卡: Nvidia GeForce GTX 570, 1 GB | AMD Radeon HD 7850, 2 GB
DirectX 版本: 11
推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 10
处理器: Intel Core i7-3770 | AMD FX-8350
内存: 4 GB RAM
显卡: Nvidia GeForce GTX 760, 2 GB | AMD Radeon HD 7870, 2 GB
DirectX 版本: 11
steam:https://store.steampowered.com/app/860510/2/
发行日期:2021年2月11日
小型更新/补丁说明 已发布 3月17日周三 Little Nightmares II – Game Patch Released
Global
Fixed a bug where Six responds to calls during cooperative long-jump moments resulting in failure to catch the player.
Fixed language issues in the trophies of the Traditional and Simplified Chinese versions.
Fixed a bug where some objects would disappear, especially when the player died and respawned.
Wilderness
Fixed a bug where the key could not be retrieved in the Cabin Attic if the player restarted from checkpoint at a specific moment.
Visual fix for a floating rope in the Cabin Attic key puzzle.
Footstep animation fix for Six in the toolshed scene before the raft ride.
School
Visual fix for lung floating in the air after the Teacher inserts it into the biology model.
Visual fix for the Teacher not picking up chalk when writing on a chalkboard.
Adjusted audio parameters on a wiggling drawer to avoid sound corruption.
Adjusted geometry so that Six doesn’t get stuck on a railing in the schoolyard.
Taught Six how to get down from the top of a goalpost in the schoolyard.
Allowed Bullies in the Teacher’s study to go around the shelf so they don’t get stuck.
Disallowed player from standing on a column frame to skip the puzzle in the Biology room.
Hospital
Fuse no longer appears early in the Hospital hub when the player follows a very specific set of steps.
Fixed a bug where the achievement “Objection” does not unlock if the player dies while unlocking the achievement.
Ensured that the elevator doors can open for the player if they reload from a checkpoint near the small incinerator below the X-Ray room.
Ensured that the elevator and switch will reset if the player reloads from a checkpoint near the big incinerator at the end of the Hospital chapter.
Fixed a bug where the player can survive from the fall from the crawlspace down into the Morgue. Sorry, speedrunners.
Adjusted the way that stuffed animals are put into the incinerator to ensure that the key appears when many stuffed animals are put in at once.
Visual fix for the patient animation when the Doctor comes to the room after unplugging the respirator.
Visual fix for the X-Ray machine not rendering correctly on all aspect ratios.
Visual fix for light not flickering above the electric chair.
Pale City
Fixed a bug where televisions would not respond to the remote if the player happened to die just as they touched the screen.
Blocked a level escape (fall through the world) behind the collapsing ceiling scene.
Adjusted rubble that allowed the player to reach a door handle without Six’s help.
Adjusted checkpoint trigger for the cooperative clothesline puzzle so the player cannot skip the puzzle by dying.
Fixed a bug where Viewers were being de-spawned in the street if the player backtracked after solving the electric water puzzle in the shopping area.
Extended grabbable surface around the backside of a TV so that it is less frustrating to climb up it.
Transmission Tower
Fixed a texture issue during the ending cinematic.
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